Cards/Assassin's Creed/Fall of the First Civilization
Fall of the First Civilization
Enchantment — Saga
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal
Oracle Text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Exile target artifact an opponent controls.
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.
Print Details
- Set
- Assassin's Creed (ACR)
- Number
- #4
- Rarity
- Uncommon
- Artist
- L J Koh
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.27
- USD Foil
- $0.33
- EUR
- €0.22
- EUR Foil
- €0.20
- MTGO Tix
- 0.92
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerNot Legal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyNot Legal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrLegal
Rulings1
7/5/2024·wotc
If the target of Fall of the First Civilization’s first chapter ability is an illegal target as the ability tries to resolve, it won’t resolve and none of its effects will happen. No player will draw cards.
Print Details
- Set
- Assassin's Creed (ACR)
- Number
- #4
- Rarity
- Uncommon
- Artist
- L J Koh
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.27
- USD Foil
- $0.33
- EUR
- €0.22
- EUR Foil
- €0.20
- MTGO Tix
- 0.92
Indicative figures.
