Cards/Aether Revolt/Highspire Infusion
Highspire Infusion
Instant
Oracle Text
Target creature gets +3/+3 until end of turn. You get (two energy counters).
"If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential." —Kershan Danil, Highspire artisan
- Set
- Aether Revolt (AER)
- Number
- #111
- Rarity
- Common
- Artist
- Anna Steinbauer
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.16
- USD Foil
- $0.20
- EUR
- €0.06
- EUR Foil
- €0.17
- MTGO Tix
- 0.03
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings10
If the target creature becomes an illegal target, the spell doesn't resolve and none of its effects happen. You won't get {E}{E}.
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
Print Details
- Set
- Aether Revolt (AER)
- Number
- #111
- Rarity
- Common
- Artist
- Anna Steinbauer
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.16
- USD Foil
- $0.20
- EUR
- €0.06
- EUR Foil
- €0.17
- MTGO Tix
- 0.03
Indicative figures.


