Cards/Adventures in the Forgotten Realms/Kick in the Door
Kick in the Door
Sorcery
Oracle Text
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. . (Enter the first room or advance to the next room.)
"We tried your way. Now we do it my way!" —Jym, barbarian of Baldur's Gate
Card Knowledge
Value over time
Legalities
Popular formats
Rulings10
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
Print Details
- Set
- Adventures in the Forgotten Realms (AFR)
- Number
- #153
- Rarity
- Common
- Artist
- Justine Cruz
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.23
- USD Foil
- $0.19
- EUR
- €0.10
- EUR Foil
- €0.18
- MTGO Tix
- 0.03
Indicative figures.
