Cards/Adventures in the Forgotten Realms/Kick in the Door

Kick in the Door

{R}

Sorcery

Adventures in the Forgotten Realms·afr #153·Common·2021·Art by Justine Cruz
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal

Oracle Text

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. . (Enter the first room or advance to the next room.)

"We tried your way. Now we do it my way!" —Jym, barbarian of Baldur's Gate

Card Knowledge

Value over time

Legalities

StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal

Rulings10

7/23/2021·wotc

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

7/23/2021·wotc

Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

7/23/2021·wotc

The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

Print Details

Set
Adventures in the Forgotten Realms (AFR)
Number
#153
Rarity
Common
Artist
Justine Cruz
Frame
2015
Border
Black
Language
EN
Finishes
Nonfoil, Foil

Value

USD
$0.23
USD Foil
$0.19
EUR
€0.10
EUR Foil
€0.18
MTGO Tix
0.03

Indicative figures.