Cards/Adventures in the Forgotten Realms/Find the Path

Find the Path

{2}{G}

Enchantment — Aura

Adventures in the Forgotten Realms·afr #183·Common·2021·Art by Lindsey Look
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal

Oracle Text

land

When this Aura enters, . (Enter the first room or advance to the next room.)

Enchanted land has "{T}: Add {G}{G}."

Card Knowledge

Value over time

Legalities

StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal

Rulings10

7/23/2021·wotc

Dungeons are removed from the game as a state-based action.

7/23/2021·wotc

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

7/23/2021·wotc

The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

Print Details

Set
Adventures in the Forgotten Realms (AFR)
Number
#183
Rarity
Common
Artist
Lindsey Look
Frame
2015
Border
Black
Language
EN
Finishes
Nonfoil, Foil

Value

USD
$0.24
USD Foil
$0.32
EUR
€0.03
EUR Foil
€0.11
MTGO Tix
0.03

Indicative figures.