Cards/Adventures in the Forgotten Realms/Cleric Class
Cleric Class
Enchantment — Class
Oracle Text
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
- Set
- Adventures in the Forgotten Realms (AFR)
- Number
- #6
- Rarity
- Uncommon
- Artist
- Alayna Danner
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $1.60
- USD Foil
- $2.38
- EUR
- €2.74
- EUR Foil
- €3.30
- MTGO Tix
- 0.03
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings12
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
Print Details
- Set
- Adventures in the Forgotten Realms (AFR)
- Number
- #6
- Rarity
- Uncommon
- Artist
- Alayna Danner
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $1.60
- USD Foil
- $2.38
- EUR
- €2.74
- EUR Foil
- €3.30
- MTGO Tix
- 0.03
Indicative figures.


