Cards/Adventures in the Forgotten Realms/Power of Persuasion
Power of Persuasion
Sorcery
Oracle Text
Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.
10—19 | Its owner puts it on their choice of the top or bottom of their library.
20 | Gain control of it until the end of your next turn.
Print Details
- Set
- Adventures in the Forgotten Realms (AFR)
- Number
- #67
- Rarity
- Uncommon
- Artist
- Brian Valeza
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.18
- USD Foil
- $0.24
- EUR
- €0.06
- EUR Foil
- €0.13
- MTGO Tix
- 0.03
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings10
Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
Print Details
- Set
- Adventures in the Forgotten Realms (AFR)
- Number
- #67
- Rarity
- Uncommon
- Artist
- Brian Valeza
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.18
- USD Foil
- $0.24
- EUR
- €0.06
- EUR Foil
- €0.13
- MTGO Tix
- 0.03
Indicative figures.
