Cards/Battle for Zendikar/Rising Miasma
Rising Miasma
Sorcery
Oracle Text
All creatures get -2/-2 until end of turn.
3— (If you cast this spell for
, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Print Details
- Set
- Battle for Zendikar (BFZ)
- Number
- #122
- Rarity
- Uncommon
- Artist
- Deruchenko Alexander
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.05
- USD Foil
- $0.09
- EUR
- €0.04
- EUR Foil
- €0.26
- MTGO Tix
- 0.04
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings7
Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for {G}.
Print Details
- Set
- Battle for Zendikar (BFZ)
- Number
- #122
- Rarity
- Uncommon
- Artist
- Deruchenko Alexander
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.05
- USD Foil
- $0.09
- EUR
- €0.04
- EUR Foil
- €0.26
- MTGO Tix
- 0.04
Indicative figures.
