Cards/Commander Legends/Promise of Tomorrow
Promise of Tomorrow
Enchantment
Oracle Text
Whenever a creature you control dies, exile it.
At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.
Death can wait.
- Set
- Commander Legends (CMR)
- Number
- #39
- Rarity
- Rare
- Artist
- Seb McKinnon
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.30
- USD Foil
- $0.32
- EUR
- €0.18
- EUR Foil
- €0.43
- MTGO Tix
- 0.03
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings4
If a creature you control dies, but it isn't a creature card in the graveyard (perhaps because it was a noncreature that became a creature), Promise of Tomorrow will still exile it, and it may return it to the battlefield later.
Similarly, if you control more than one Promise of Tomorrow, they will each trigger at the beginning of the end step if you control no creatures. These abilities can be put on the stack in any order, and the first one to resolve will be sacrificed and return cards to the battlefield if appropriate. The next ability to try and resolve will check to see if you control any creatures at that time. If you do, the ability won't resolve, Promise of Tomorrow won't be sacrificed, and it won't return any cards.
Players can respond to the first ability of Promise of Tomorrow to try and move the card to another zone (even exile) before Promise of Tomorrow exiles it.
Print Details
- Set
- Commander Legends (CMR)
- Number
- #39
- Rarity
- Rare
- Artist
- Seb McKinnon
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.30
- USD Foil
- $0.32
- EUR
- €0.18
- EUR Foil
- €0.43
- MTGO Tix
- 0.03
Indicative figures.



