Cards/Conspiracy: Take the Crown/Expropriate

Expropriate

{7}{U}{U}

Sorcery

Conspiracy: Take the Crown·cn2 #30·Mythic·2016·Art by Zack Stella
StandardNot Legal
ModernNot Legal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal

Oracle Text

— Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Few things are more valuable than time or money—and Leovold has plenty of both.

Card Knowledge

Printing History

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Value over time

Legalities

StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal

Rulings10

8/23/2016·wotc

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

8/23/2016·wotc

If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.

8/23/2016·wotc

Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.

Print Details

Set
Conspiracy: Take the Crown (CN2)
Number
#30
Rarity
Mythic
Artist
Zack Stella
Frame
2015
Border
Black
Language
EN
Finishes
Nonfoil, Foil

Value

USD
$15.77
USD Foil
$50.55
EUR
€11.83
EUR Foil
€40.93

Indicative figures.