Cards/Dark Ascension/Break of Day
Break of Day
Instant
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal
Oracle Text
Creatures you control get +1/+1 until end of turn.
— If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Print Details
- Set
- Dark Ascension (DKA)
- Number
- #3
- Rarity
- Common
- Artist
- Karl Kopinski
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.13
- USD Foil
- $0.36
- EUR
- €0.05
- EUR Foil
- €0.17
- MTGO Tix
- 0.03
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerNot Legal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperLegal
PaupercommanderLegal
PennyLegal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrLegal
Rulings2
7/1/2013·wotc
Because Break of Day affects only creatures you control when it resolves. It won’t affect creatures that come under your control later in the turn.
7/1/2013·wotc
Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.
Print Details
- Set
- Dark Ascension (DKA)
- Number
- #3
- Rarity
- Common
- Artist
- Karl Kopinski
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.13
- USD Foil
- $0.36
- EUR
- €0.05
- EUR Foil
- €0.17
- MTGO Tix
- 0.03
Indicative figures.
