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Cards/Darksteel/Neurok Transmuter

Neurok Transmuter

{2}{U}

Creature — Human Wizard

Darksteel·dst #27·Uncommon·2004·Art by Mark Zug
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal

Oracle Text

{U}: Target creature becomes an artifact in addition to its other types until end of turn.

{U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.

P / T

2 / 2

Card Knowledge

Value over time

Legalities

StandardNot Legal
PioneerNot Legal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal

Rulings3

12/1/2004·wotc

Equipment that stops being an artifact loses the subtype “Equipment.” Permanents without the subtype Equipment can’t equip creatures. Of course, artifact creatures can’t equip anything either.

12/1/2004·wotc

Neurok Transmuter’s second ability removes the type “artifact” — and any artifact subtypes — from the artifact creature it targets. It doesn’t remove any other types or any subtypes of other types, and it doesn’t remove supertypes. If the artifact was legendary, it’s still legendary, and the “Legend rule” applies normally.

12/1/2004·wotc

Neurok Transmuter’s second ability interacts strangely with March of the Machines from the Mirrodin set. If an artifact is an artifact creature only because March of the Machines is on the battlefield and you then activate Neurok Transmuter’s second ability on that artifact creature, the result is a permanent with no types whatsoever. Neurok Transmuter’s ability removes the type “artifact.” March of the Machines depends on knowing what is and isn’t an artifact. The permanent won’t be an artifact when March of the Machine’s effect is applied and therefore it won’t be turned into a creature.

Print Details

Set
Darksteel (DST)
Number
#27
Rarity
Uncommon
Artist
Mark Zug
Frame
2003
Border
Black
Language
EN
Finishes
Nonfoil, Foil

Value

USD
$0.20
USD Foil
$1.88
EUR
€0.21
EUR Foil
€0.58
MTGO Tix
0.03

Indicative figures.