Cards/GRN Guild Kit/Sunhome Guildmage
Sunhome Guildmage
Creature — Human Wizard
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal
Oracle Text
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
P / T
2 / 2
- Set
- GRN Guild Kit (GK1)
- Number
- #95
- Rarity
- Uncommon
- Artist
- Eric Deschamps
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
- USD
- $0.33
- EUR
- €0.03
Indicative figures.
Card Knowledge
Related Cards
Legalities
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyLegal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrLegal
Rulings1
1/24/2013·wotc
Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.
Print Details
- Set
- GRN Guild Kit (GK1)
- Number
- #95
- Rarity
- Uncommon
- Artist
- Eric Deschamps
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
- USD
- $0.33
- EUR
- €0.03
Indicative figures.



