Cards/Alchemy Horizons: Baldur's Gate/Water Weird
Water Weird
Creature — Elemental Weird
StandardNot Legal
ModernNot Legal
CommanderNot Legal
LegacyNot Legal
PioneerNot Legal
VintageNot Legal
Oracle Text
Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may a card.
: Water Weird gets +1/-1 until end of turn.
P / T
3 / 4
Print Details
- Set
- Alchemy Horizons: Baldur's Gate (HBG)
- Number
- #41
- Rarity
- Common
- Artist
- Brent Hollowell
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
No recorded value.
Card Knowledge
Legalities
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyNot Legal
VintageNot Legal
CommanderNot Legal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyNot Legal
VintageNot Legal
CommanderNot Legal
All formats
OathbreakerNot Legal
BrawlLegal
StandardbrawlNot Legal
DuelNot Legal
HistoricLegal
TimelessLegal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyNot Legal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorLegal
FutureNot Legal
CompetitivebrawlLegal
TlrNot Legal
Print Details
- Set
- Alchemy Horizons: Baldur's Gate (HBG)
- Number
- #41
- Rarity
- Common
- Artist
- Brent Hollowell
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
No recorded value.
