Cards/Invasion/Fight or Flight
Fight or Flight
Enchantment
StandardNot Legal
ModernNot Legal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal
Oracle Text
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Card Knowledge
Value over time
Legalities
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
Rulings3
8/1/2008·wotc
The effect is best understood if you read it as "creatures not in the chosen pile can't attack."
8/1/2008·wotc
Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack.
8/1/2008·wotc
If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.
Print Details
- Set
- Invasion (INV)
- Number
- #16
- Rarity
- Rare
- Artist
- Randy Gallegos
- Frame
- 1997
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $2.16
- USD Foil
- $10.01
- EUR
- €0.82
- EUR Foil
- €11.54
- MTGO Tix
- 0.02
Indicative figures.
