Cards/Jumpstart: Historic Horizons/Hanweir Militia Captain
Hanweir Militia Captain
Creature — Human Soldier
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal
Oracle Text
At the beginning of your upkeep, if you control four or more creatures, this creature.
P / T
2 / 2
- Set
- Jumpstart: Historic Horizons (J21)
- Number
- #90
- Rarity
- Rare
- Artist
- David Palumbo
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
No recorded value.
Card Knowledge
Legalities
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlLegal
StandardbrawlNot Legal
DuelLegal
HistoricLegal
TimelessLegal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyLegal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorLegal
FutureNot Legal
CompetitivebrawlLegal
TlrLegal
Rulings4
4/8/2016·wotc
If you don't control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn't trigger. You can't wait for other effects in your upkeep to provide creatures.
4/8/2016·wotc
If you don't control four or more creatures as Hanweir Militia Captain's ability resolves, it won't transform.
4/8/2016·wotc
Westvale Cult Leader's first ability counts itself, so it will normally be at least 1/1.
Print Details
- Set
- Jumpstart: Historic Horizons (J21)
- Number
- #90
- Rarity
- Rare
- Artist
- David Palumbo
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
No recorded value.



