Cards/Journey into Nyx/Sage of Hours
Sage of Hours
Creature — Human Wizard
Oracle Text
— Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.
P / T
1 / 1
Print Details
- Set
- Journey into Nyx (JOU)
- Number
- #50
- Rarity
- Mythic
- Artist
- Matt Stewart
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $12.39
- USD Foil
- $47.72
- EUR
- €10.65
- EUR Foil
- €22.18
- MTGO Tix
- 0.02
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings4
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Heroic abilities will resolve before the spell that caused them to trigger.
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
Print Details
- Set
- Journey into Nyx (JOU)
- Number
- #50
- Rarity
- Mythic
- Artist
- Matt Stewart
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $12.39
- USD Foil
- $47.72
- EUR
- €10.65
- EUR Foil
- €22.18
- MTGO Tix
- 0.02
Indicative figures.
