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Cards/Kaladesh Remastered/Highspire Infusion

Highspire Infusion

{1}{G}

Instant

Kaladesh Remastered·klr #163·Common·2020·Art by Anna Steinbauer
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal

Oracle Text

Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).

Card Knowledge

Printing History

Preparing printing history…

Legalities

StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal

Rulings10

2/9/2017·wotc

If the target creature becomes an illegal target, the spell doesn't resolve and none of its effects happen. You won't get {E}{E}.

6/7/2024·wotc

Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

6/7/2024·wotc

Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

Print Details

Set
Kaladesh Remastered (KLR)
Number
#163
Rarity
Common
Artist
Anna Steinbauer
Frame
2015
Border
Black
Language
EN
Finishes
Nonfoil

Value

No recorded value.