Cards/Magic 2012/Scrambleverse
Scrambleverse
Sorcery
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal
Oracle Text
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Sometimes a little chaos is in order.
Print Details
- Set
- Magic 2012 (M12)
- Number
- #153
- Rarity
- Rare
- Artist
- Dan Murayama Scott
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $1.69
- USD Foil
- $3.80
- EUR
- €1.05
- EUR Foil
- €3.49
- MTGO Tix
- 0.02
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerNot Legal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyLegal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrNot Legal
Rulings4
9/22/2011·wotc
For each nonland permanent, any player may be randomly chosen, including the permanent’s current controller.
9/22/2011·wotc
Each nonland permanent will untap, no matter which player was randomly chosen to gain control of it.
9/22/2011·wotc
Once Scrambleverse starts to resolve, no player may respond until it has finished resolving. For example, you can’t wait to see who will control a creature before deciding whether or not to activate one of its abilities.
Print Details
- Set
- Magic 2012 (M12)
- Number
- #153
- Rarity
- Rare
- Artist
- Dan Murayama Scott
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $1.69
- USD Foil
- $3.80
- EUR
- €1.05
- EUR Foil
- €3.49
- MTGO Tix
- 0.02
Indicative figures.
