Cards/March of the Machine: The Aftermath/Training Grounds

Training Grounds

{U}

Enchantment

March of the Machine: The Aftermath·mat #193·Rare·2023·Art by John Severin Brassell
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal

Oracle Text

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Card Knowledge

Printing History

Preparing printing history…

Value over time

Legalities

StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal

Rulings8

6/15/2010·wotc

Training Grounds won't affect a cost that isn't the cost to activate a creature's activated ability. For example, it won't affect Flameblast Dragon's {X}{R} cost, since that's a cost paid when a triggered ability resolves, and it won't affect a kicker cost, since that's an additional cost to cast a spell. Activated ability costs appear before a colon (:) in a card's rules text, or, in the case of some keywords, before a colon in reminder text.

10/2/2025·wotc

If an activated ability of a creature you control costs no generic mana to activate (for example, if it costs {R}{R}, it costs {0}, or it costs only nonmana actions such as {T} or "Sacrifice a creature"), Training Grounds simply won't affect it. In particular, it won't increase the cost to include a mana payment of {1}.

10/2/2025·wotc

Training Grounds won't affect the part of an activation cost represented by colored mana symbols or snow mana symbols. It also won't affect nonmana parts of an activation cost, if there are any.

Print Details

Set
March of the Machine: The Aftermath (MAT)
Number
#193
Rarity
Rare
Artist
John Severin Brassell
Frame
2015
Border
Black
Language
EN
Finishes
Foil

Value

USD Foil
$22.48
EUR Foil
€11.99

Indicative figures.