Cards/Modern Horizons 3/Aether Spike
Aether Spike
Instant
Oracle Text
Choose target spell. You get (two energy counters), then you may pay any amount of
. Counter that spell unless its controller pays
for each
paid this way.
"The shield doesn't block the fire physically. It tells the fire to stop." —Genku, future shaper
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Rulings11
You choose the target spell as you cast Aether Spike. You don't choose how much {E} to pay until Aether Spike is resolving. No player may take actions between the time you choose how much {E} to pay and the time the target spell's controller chooses whether or not to pay {1} for each {E} paid this way.
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
Print Details
- Set
- Modern Horizons 3 (MH3)
- Number
- #50
- Rarity
- Common
- Artist
- Campbell White
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.19
- USD Foil
- $0.30
- EUR
- €0.10
- EUR Foil
- €0.14
- MTGO Tix
- 0.03
Indicative figures.
