Cards/Mercadian Masques/Territorial Dispute
Territorial Dispute
Enchantment
StandardNot Legal
ModernNot Legal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal
Oracle Text
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a land.
Players can't play lands.
Bit by bit, Mercadia City had forced the Cho-Arrim from their ancestral lands. They would be pushed no further.
Print Details
- Set
- Mercadian Masques (MMQ)
- Number
- #217
- Rarity
- Rare
- Artist
- Mike Ploog
- Frame
- 1997
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.44
- USD Foil
- $4.71
- EUR
- €0.38
- EUR Foil
- €3.47
- MTGO Tix
- 0.18
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyNot Legal
PredhLegal
PremodernLegal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrNot Legal
Rulings1
10/4/2004·wotc
Does not stop lands from being put onto the battlefield by a spell or ability. It only stops players from taking the action of playing a land.
Print Details
- Set
- Mercadian Masques (MMQ)
- Number
- #217
- Rarity
- Rare
- Artist
- Mike Ploog
- Frame
- 1997
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.44
- USD Foil
- $4.71
- EUR
- €0.38
- EUR Foil
- €3.47
- MTGO Tix
- 0.18
Indicative figures.
