Cards/Magic Origins/Wild Instincts
Wild Instincts
Sorcery
Oracle Text
Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Nissa had only the space of a heartbeat to react, her instincts steering her blade.
Print Details
- Set
- Magic Origins (ORI)
- Number
- #206
- Rarity
- Common
- Artist
- Igor Kieryluk
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.06
- USD Foil
- $0.21
- EUR
- €0.09
- EUR Foil
- €0.17
- MTGO Tix
- 0.03
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings2
You must target both a creature you control and a creature an opponent controls to cast Wild Instincts.
If the creature an opponent controls is an illegal target as Wild Instincts tries to resolve, but the creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won’t fight. Neither creature will deal or be dealt damage during the resolution of Wild Instincts.
Print Details
- Set
- Magic Origins (ORI)
- Number
- #206
- Rarity
- Common
- Artist
- Igor Kieryluk
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.06
- USD Foil
- $0.21
- EUR
- €0.09
- EUR Foil
- €0.17
- MTGO Tix
- 0.03
Indicative figures.
