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Cards/Outlaws of Thunder Junction/Emergent Haunting

Emergent Haunting

{1}{U}

Enchantment

Outlaws of Thunder Junction·otj #46·Uncommon·2024·Art by Jorge Jacinto
StandardLegal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal

Oracle Text

At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.

{2}{U}: 1. (Look at the top card of your library. You may put it into your graveyard.)

Card Knowledge

Value over time

Legalities

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal

Rulings2

4/12/2024·wotc

Emergent Haunting’s first ability doesn’t have a duration, which means it remains a creature indefinitely.

4/12/2024·wotc

At the beginning of your end step, Emergent Haunting’s ability will check to see if you’ve cast a spell from your hand this turn or if Emergent Haunting is a creature. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.

Print Details

Set
Outlaws of Thunder Junction (OTJ)
Number
#46
Rarity
Uncommon
Artist
Jorge Jacinto
Frame
2015
Border
Black
Language
EN
Finishes
Nonfoil, Foil

Value

USD
$0.17
USD Foil
$0.15
EUR
€0.06
EUR Foil
€0.12
MTGO Tix
0.03

Indicative figures.