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Cards/Guilds of Ravnica Promos/Runaway Steam-Kin

Runaway Steam-Kin

{1}{R}

Creature — Elemental

Guilds of Ravnica Promos·pgrn #115s·Rare·2018·Art by Jason Felix
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal

Oracle Text

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.

Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

P / T

1 / 1

Card Knowledge

Printing History

Preparing printing history…

Value over time

Legalities

StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal

Rulings3

10/5/2018·wotc

Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

10/5/2018·wotc

If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.

10/5/2018·wotc

Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.

Print Details

Set
Guilds of Ravnica Promos (PGRN)
Number
#115s
Rarity
Rare
Artist
Jason Felix
Frame
2015
Border
Black
Language
EN
Finishes
Foil

Value

USD Foil
$10.17
EUR Foil
€3.33

Indicative figures.