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Cards/Fallout/Mirelurk Queen

Mirelurk Queen

{4}{U}

Creature — Crab Mutant

Fallout·pip #905·Rare·2024·Art by Nicholas Gregory
StandardNot Legal
ModernNot Legal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal

Oracle Text

When this creature enters, target player gets two rad counters.

Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on this creature. This ability triggers only once each turn.

P / T

4 / 4

Card Knowledge

Printing History

Preparing printing history…

Value over time

Legalities

StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal

Rulings8

3/8/2024·wotc

Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

3/8/2024·wotc

Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.

3/8/2024·wotc

In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.

Print Details

Set
Fallout (PIP)
Number
#905
Rarity
Rare
Artist
Nicholas Gregory
Frame
2015
Border
Black
Language
EN
Finishes
Foil

Value

USD Foil
$6.78
EUR Foil
€2.50

Indicative figures.