Cards/Avatar: The Last Airbender Eternal/Bloodchief Ascension
Bloodchief Ascension
Enchantment
Oracle Text
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
- Set
- Avatar: The Last Airbender Eternal (TLE)
- Number
- #23
- Rarity
- Mythic
- Artist
- Viacom
- Frame
- 2015
- Border
- Borderless
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $13.54
- USD Foil
- $17.12
- EUR
- €12.99
- EUR Foil
- €14.59
- MTGO Tix
- 0.45
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings5
Bloodchief Ascension's first ability has an "intervening 'if' clause." It won't trigger at all unless an opponent has already lost 2 or more life by the time the end step begins.
Bloodchief Ascension's first ability checks how much life was lost by each opponent over the course of the entire turn, even if Bloodchief Ascension wasn't on the battlefield the whole time.
Bloodchief Ascension's first ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Bloodchief Ascension's first ability will still trigger.
Print Details
- Set
- Avatar: The Last Airbender Eternal (TLE)
- Number
- #23
- Rarity
- Mythic
- Artist
- Viacom
- Frame
- 2015
- Border
- Borderless
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $13.54
- USD Foil
- $17.12
- EUR
- €12.99
- EUR Foil
- €14.59
- MTGO Tix
- 0.45
Indicative figures.






