Cards/Fifth Edition/Ray of Command
Ray of Command
Instant
StandardNot Legal
ModernNot Legal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal
Oracle Text
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
- Set
- Fifth Edition (5ED)
- Number
- #114
- Rarity
- Common
- Artist
- Harold McNeill
- Frame
- 1997
- Border
- White
- Language
- EN
- Finishes
- Nonfoil
- USD
- $0.22
- EUR
- €0.12
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperLegal
PaupercommanderLegal
PennyNot Legal
PredhLegal
PremodernLegal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrNot Legal
Rulings3
10/4/2004·wotc
You may target an untapped creature with Ray of Command.
10/4/2004·wotc
The creature returns to the opponent when the “until end of turn” effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time.
10/1/2008·wotc
You tap the creature when you lose control of it for any reason — because Ray of Command’s effect ends, or because a spell or ability causes another player to gain control of it.
Print Details
- Set
- Fifth Edition (5ED)
- Number
- #114
- Rarity
- Common
- Artist
- Harold McNeill
- Frame
- 1997
- Border
- White
- Language
- EN
- Finishes
- Nonfoil
Value
- USD
- $0.22
- EUR
- €0.12
Indicative figures.







