Cards/Adventures in the Forgotten Realms/Hall of Storm Giants
Hall of Storm Giants
Land
Oracle Text
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward
. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
- Set
- Adventures in the Forgotten Realms (AFR)
- Number
- #257
- Rarity
- Rare
- Artist
- Johannes Voss
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.44
- USD Foil
- $0.68
- EUR
- €1.02
- EUR Foil
- €1.31
- MTGO Tix
- 0.02
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings4
If you turn Hall of Storm Giants into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it.
If you activate Hall of Storm Giants's last ability multiple times, it gains multiple instances of ward {3}. Each of those instances will trigger separately and ask the opponent who controls the spell or ability to pay {3}. If they don't for any of those instances, the spell or ability will be countered.
If an opponent casts a spell or ability that targets Hall of Storm Giants, and you activate the last ability in response, the ward ability Hall of Storm Giants gains won't trigger. (However, if it already had ward at the moment it became the target of the spell or ability, that instance of ward would trigger.)
Print Details
- Set
- Adventures in the Forgotten Realms (AFR)
- Number
- #257
- Rarity
- Rare
- Artist
- Johannes Voss
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.44
- USD Foil
- $0.68
- EUR
- €1.02
- EUR Foil
- €1.31
- MTGO Tix
- 0.02
Indicative figures.





