Cards/Dragon's Maze/Plasm Capture
Plasm Capture
Instant
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal
Oracle Text
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
"Everything serves a purpose. Even you." —Vorel of the Hull Clade
- Set
- Dragon's Maze (DGM)
- Number
- #91
- Rarity
- Rare
- Artist
- Chase Stone
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.34
- USD Foil
- $2.88
- EUR
- €0.37
- EUR Foil
- €1.38
- MTGO Tix
- 0.02
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyLegal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrNot Legal
Rulings2
4/15/2013·wotc
If the countered spell had {X} in its mana cost, include the value chosen for that X when determining how much mana to produce. For example, if you counter a spell that costs {X}{R} with X equal to 5, you'll produce six mana.
4/15/2013·wotc
Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase.
Print Details
- Set
- Dragon's Maze (DGM)
- Number
- #91
- Rarity
- Rare
- Artist
- Chase Stone
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.34
- USD Foil
- $2.88
- EUR
- €0.37
- EUR Foil
- €1.38
- MTGO Tix
- 0.02
Indicative figures.



