Cards/Friday Night Magic 2016/Flaying Tendrils
Flaying Tendrils
Sorcery
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal
Oracle Text
(This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Only one Eldrazi stood against them, yet the defenders were outnumbered.
- Set
- Friday Night Magic 2016 (F16)
- Number
- #9
- Rarity
- Rare
- Artist
- Svetlin Velinov
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Foil
- USD Foil
- $0.32
- EUR Foil
- €0.14
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyLegal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrLegal
Rulings2
1/22/2016·wotc
Only creatures that are on the battlefield as Flaying Tendrils resolves will get -2/-2. However, any creature that would die that turn will be exiled, even if it wasn’t on the battlefield or wasn’t a creature as Flaying Tendrils resolved.
1/22/2016·wotc
Creatures that Flaying Tendrils would cause to die will be exiled instead. The game doesn’t check to see which creatures die until after Flaying Tendrils has finished resolving.
Print Details
- Set
- Friday Night Magic 2016 (F16)
- Number
- #9
- Rarity
- Rare
- Artist
- Svetlin Velinov
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Foil
Value
- USD Foil
- $0.32
- EUR Foil
- €0.14
Indicative figures.



