Cards/Final Fantasy Commander/Inspiring Call
Inspiring Call
Instant
StandardLegal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal
Oracle Text
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
"Hahahahaha!"
- Set
- Final Fantasy Commander (FIC)
- Number
- #310
- Rarity
- Uncommon
- Artist
- Francesca Resta
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.32
- EUR
- €0.35
- MTGO Tix
- 0.05
Indicative figures.
Card Knowledge
Legalities
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlLegal
StandardbrawlLegal
DuelLegal
HistoricLegal
TimelessLegal
AlchemyLegal
PauperNot Legal
PaupercommanderNot Legal
PennyNot Legal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorLegal
FutureLegal
CompetitivebrawlLegal
TlrLegal
Rulings2
11/17/2017·wotc
Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
11/17/2017·wotc
Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
Print Details
- Set
- Final Fantasy Commander (FIC)
- Number
- #310
- Rarity
- Uncommon
- Artist
- Francesca Resta
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.32
- EUR
- €0.35
- MTGO Tix
- 0.05
Indicative figures.


















