Cards/Final Fantasy Commander/Maester Seymour
Maester Seymour
Legendary Creature — Human Elf Cleric
Oracle Text
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
: X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
P / T
1 / 3
- Set
- Final Fantasy Commander (FIC)
- Number
- #68
- Rarity
- Rare
- Artist
- Norikatsu Miyoshi
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.38
- EUR
- €0.36
- MTGO Tix
- 1.61
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings4
The value of X is determined only once, as Maester Seymour's last ability resolves.
If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
Print Details
- Set
- Final Fantasy Commander (FIC)
- Number
- #68
- Rarity
- Rare
- Artist
- Norikatsu Miyoshi
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.38
- EUR
- €0.36
- MTGO Tix
- 1.61
Indicative figures.


