Cards/Jumpstart/Tandem Tactics
Tandem Tactics
Instant
StandardNot Legal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal
Oracle Text
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
In times of infestation and war, Zendikar favors the blades that strike in unison.
- Set
- Jumpstart (JMP)
- Number
- #135
- Rarity
- Common
- Artist
- David Gaillet
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
- USD
- $0.16
- EUR
- €0.08
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlLegal
StandardbrawlNot Legal
DuelLegal
HistoricLegal
TimelessLegal
AlchemyNot Legal
PauperLegal
PaupercommanderLegal
PennyNot Legal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorLegal
FutureNot Legal
CompetitivebrawlLegal
TlrLegal
Rulings1
8/25/2015·wotc
You can cast Tandem Tactics with no targets. When it resolves, you’ll gain 2 life. However, if you cast Tandem Tactics with any targets and all of those targets are illegal as it tries to resolve, it won’t resolve and none of its effects will happen. You won’t gain 2 life in that case.
Print Details
- Set
- Jumpstart (JMP)
- Number
- #135
- Rarity
- Common
- Artist
- David Gaillet
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
- USD
- $0.16
- EUR
- €0.08
Indicative figures.





