Cards/Innistrad: Midnight Hunt/Suspicious Stowaway
Suspicious Stowaway
Creature — Human Rogue Werewolf
Oracle Text
This creature can't be blocked.
Whenever this creature deals combat damage to a player, draw a card, then discard a card.
(If a player casts no spells during their own turn, it becomes night next turn.)
P / T
1 / 1
- Set
- Innistrad: Midnight Hunt (MID)
- Number
- #288
- Rarity
- Rare
- Artist
- Joshua Alvarado
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.24
- USD Foil
- $0.47
- EUR
- €0.22
- EUR Foil
- €0.38
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings9
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Print Details
- Set
- Innistrad: Midnight Hunt (MID)
- Number
- #288
- Rarity
- Rare
- Artist
- Joshua Alvarado
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.24
- USD Foil
- $0.47
- EUR
- €0.22
- EUR Foil
- €0.38
Indicative figures.




