Cards/Innistrad: Midnight Hunt/Shady Traveler
Shady Traveler
Creature — Human Werewolf
Oracle Text
(This creature can't be blocked except by two or more creatures.)
(If a player casts no spells during their own turn, it becomes night next turn.)
P / T
2 / 3
- Set
- Innistrad: Midnight Hunt (MID)
- Number
- #291
- Rarity
- Common
- Artist
- Joshua Alvarado
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.07
- USD Foil
- $0.21
- EUR
- €0.06
- EUR Foil
- €0.13
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings9
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
Print Details
- Set
- Innistrad: Midnight Hunt (MID)
- Number
- #291
- Rarity
- Common
- Artist
- Joshua Alvarado
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.07
- USD Foil
- $0.21
- EUR
- €0.06
- EUR Foil
- €0.13
Indicative figures.



