Cards/Planechase Planes/Panopticon
Panopticon
Plane — Mirrodin
Oracle Text
When you planeswalk to Panopticon, draw a card.
At the beginning of your draw step, draw an additional card.
Whenever chaos ensues, draw a card.
- Set
- Planechase Planes (OHOP)
- Number
- #29
- Rarity
- Common
- Artist
- John Avon
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
- USD
- $4.29
- EUR
- €1.93
- MTGO Tix
- 0.16
Indicative figures.
Print Details
- Set
- Planechase Planes (OHOP)
- Number
- #29
- Rarity
- Common
- Artist
- John Avon
- Frame
- 2003
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
- USD
- $4.29
- EUR
- €1.93
- MTGO Tix
- 0.16
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings4
If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."



