Cards/Fallout/Heroic Reinforcements
Heroic Reinforcements
Sorcery
StandardLegal
ModernLegal
CommanderLegal
LegacyLegal
PioneerLegal
VintageLegal
Oracle Text
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)
"Assaulting the Institute has been set irrevocably in motion. All able-bodied field agents are already en route here." —Desdemona
- Set
- Fallout (PIP)
- Number
- #218
- Rarity
- Uncommon
- Artist
- Daniel Romanovsky
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
- USD
- $0.28
- USD Foil
- $0.39
- EUR
- €0.11
- EUR Foil
- €0.28
- MTGO Tix
- 0.05
Indicative figures.
Card Knowledge
Related Cards
Legalities
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlLegal
StandardbrawlLegal
DuelLegal
HistoricLegal
TimelessLegal
AlchemyLegal
PauperNot Legal
PaupercommanderNot Legal
PennyNot Legal
PredhNot Legal
PremodernNot Legal
OldschoolNot Legal
GladiatorLegal
FutureLegal
CompetitivebrawlLegal
TlrNot Legal
Rulings1
7/13/2018·wotc
The second part of Heroic Reinforcements's effect affects only creatures you control at the time it's applied, including the tokens created by the first part of its effect. Creatures you begin to control later in the turn won't get +1/+1 or gain haste.
Print Details
- Set
- Fallout (PIP)
- Number
- #218
- Rarity
- Uncommon
- Artist
- Daniel Romanovsky
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil, Foil
Value
- USD
- $0.28
- USD Foil
- $0.39
- EUR
- €0.11
- EUR Foil
- €0.28
- MTGO Tix
- 0.05
Indicative figures.






