Cards/The List/Fiery Justice
Fiery Justice
Sorcery
Oracle Text
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.
- Set
- The List (PLST)
- Number
- #MM3-164
- Rarity
- Rare
- Artist
- Mathias Kollros
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
- USD
- $0.08
- EUR
- €0.23
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings3
You choose how many targets Fiery Justice has and how the damage is divided as you cast it. Each target for its damage-dealing effect must receive at least 1 damage.
The target opponent for the life-gaining effect may also be a target for the damage-dealing effect. If this happens and the damage brings that player's life total to 0 or less, the life-gaining effect will raise their life total above 0 again before the player would lose the game.
If some (but not all) of the targets become illegal, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, including the target opponent for the life-gaining effect, Fiery Justice doesn't resolve. If each target for the damage-dealing effect becomes illegal while the target for the life-gaining effect remains legal, that player gains 5 life even though no damage is dealt.
Print Details
- Set
- The List (PLST)
- Number
- #MM3-164
- Rarity
- Rare
- Artist
- Mathias Kollros
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
- USD
- $0.08
- EUR
- €0.23
Indicative figures.







