Cards/Visions/City of Solitude
City of Solitude
Enchantment
StandardNot Legal
ModernNot Legal
CommanderLegal
LegacyLegal
PioneerNot Legal
VintageLegal
Oracle Text
Players can cast spells and activate abilities only during their own turns.
"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen." —Naimah, Femeref philosopher
- Set
- Visions (VIS)
- Number
- #102
- Rarity
- Rare
- Artist
- Romas Kukalis
- Frame
- 1997
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
- USD
- $24.52
- EUR
- €11.76
- MTGO Tix
- 5.12
Indicative figures.
Card Knowledge
Legalities
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
Popular formats
StandardNot Legal
PioneerNot Legal
ModernNot Legal
LegacyLegal
VintageLegal
CommanderLegal
All formats
OathbreakerLegal
BrawlNot Legal
StandardbrawlNot Legal
DuelLegal
HistoricNot Legal
TimelessNot Legal
AlchemyNot Legal
PauperNot Legal
PaupercommanderNot Legal
PennyNot Legal
PredhLegal
PremodernLegal
OldschoolNot Legal
GladiatorNot Legal
FutureNot Legal
CompetitivebrawlNot Legal
TlrLegal
Rulings3
10/4/2004·wotc
City of Solitude can affect abilities of cards that are not on the battlefield because it prevents players from activating those abilities.
10/4/2004·wotc
City of Solitude does not stop triggered abilities from being put on the stack. They are never “activated”.
10/1/2009·wotc
This stops players from activating mana abilities.
Print Details
- Set
- Visions (VIS)
- Number
- #102
- Rarity
- Rare
- Artist
- Romas Kukalis
- Frame
- 1997
- Border
- Black
- Language
- EN
- Finishes
- Nonfoil
Value
- USD
- $24.52
- EUR
- €11.76
- MTGO Tix
- 5.12
Indicative figures.


