Oracle Text
Choose one —
• — Destroy target artifact. Create four tokens.
• — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.
Do the right thing—or the wrong thing.
- Set
- Fallout (PIP)
- Number
- #589
- Rarity
- Rare
- Artist
- Chris Cold
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Foil
- USD Foil
- $1.59
- EUR Foil
- €1.39
Indicative figures.
Card Knowledge
Legalities
Popular formats
All formats
Rulings8
In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
Print Details
- Set
- Fallout (PIP)
- Number
- #589
- Rarity
- Rare
- Artist
- Chris Cold
- Frame
- 2015
- Border
- Black
- Language
- EN
- Finishes
- Foil
Value
- USD Foil
- $1.59
- EUR Foil
- €1.39
Indicative figures.




